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Whimsical Character

I 3D modelled this character from imagination in Blender. She is fully rigged, UV mapped, weight painted, and retopologized. I also used some cloth simulations before retopology and the lighting was made using gobos to create an underwater effect.

I 3D modelled this character from imagination in Blender. She is fully rigged, UV mapped, weight painted, and retopologized. I also used some cloth simulations before retopology and the lighting was made using gobos to create an underwater effect.

I loved playing around with the hair colour on this one as I really enjoyed testing out different clothes, skin, hair, and eye colour for these poses, wonder what other colours I could do?

I loved playing around with the hair colour on this one as I really enjoyed testing out different clothes, skin, hair, and eye colour for these poses, wonder what other colours I could do?

Back of character

Back of character

Retopologized

Retopologized

Original pose from modelling

Original pose from modelling